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Free Reverb Effect – Add Room, Hall, and Cathedral Space to Audio

Add natural reverb to vocals, instruments, and podcasts. Room, hall, and cathedral presets included.

Add reverb in 4 steps:

  1. Select the audio you want to process (add silence to the end so the reverb tail has room to decay)
  2. Go to Effect → Delay and Reverb → Reverb
  3. Pick a factory preset (Vocal I, Medium Room, Church Hall, Cathedral) or adjust Room Size, Reverberance, and Wet Gain
  4. Click Preview, fine-tune, then click Apply

What Is Reverb?

Reverb is the rapid, overlapping reflections a sound makes when it bounces off walls, ceilings, and objects in a real space. It's what makes a voice recorded in a bathroom sound different from the same voice recorded in a cathedral. Audacity's Reverb effect, based on the freeverb algorithm, simulates that sense of space on a dry recording — turning a flat vocal, acoustic guitar, or podcast track into something that feels like it was captured in a real room, hall, or church. Ten factory presets cover the most common spaces, and ten parameters let you dial in custom reverbs from tight studio booths to vast cathedrals.

How to Add Reverb in Audacity

Step 1: Select Your Audio

Select the audio you want to reverberate. Before selecting, add a few seconds of silence at the end of your clip (Generate → Silence) so the reverb tail has room to decay instead of being cut off.

Step 2: Open the Reverb Effect

Go to Effect → Delay and Reverb → Reverb. In older Audacity versions it lives directly under the Effect menu.

Step 3: Choose a Preset or Adjust Parameters

Click Manage → Factory Presets to pick from Vocal I, Vocal II, Bathroom, Small Room Bright, Small Room Dark, Medium Room, Large Room, Church Hall, and Cathedral. Or adjust Room Size, Reverberance, Pre-delay, and Wet/Dry Gain manually.

Step 4: Preview and Apply

Click Preview to hear a short sample with the current settings. Adjust and preview again until satisfied, then click Apply.

Reverb Settings Explained

Room Size (%)

Controls the apparent size of the simulated space. 0% sounds like a closet or small booth; 100% feels like a huge cathedral or auditorium. Most vocal reverbs sit between 40–70%.

Pre-delay (ms)

The gap (0–200 ms) between the dry signal and the start of the reverb tail. Short pre-delays (0–20 ms) blend reverb into the source; longer pre-delays (40–100 ms) keep the vocal up front and push the reverb behind it, improving clarity on busy mixes.

Reverberance (%)

Sets the length of the reverb tail — how long reflections continue after the original sound stops. Low values (20–40%) give a quick, dry ambience; high values (70–100%) produce long, washy tails suited to ballads, ambient music, and cinematic sound design.

Damping (%)

Controls how fast high frequencies decay inside the reverb. Higher values make the tail darker and more natural — similar to a room with carpet and soft furniture. Lower values keep high frequencies ringing for a brighter, more reflective sound.

Tone Low and Tone High

Two tone-shaping filters on the reverb signal. Reduce Tone Low to roll off low frequencies so the tail doesn't turn boomy on bass-heavy sources. Reduce Tone High to tame harsh highs. Leave both at 100% for full-range reverb.

Wet Gain and Dry Gain

Wet Gain sets the level of the reverb signal; Dry Gain sets the level of the original. Increase Wet Gain for a more obvious, washy effect. Keep Dry Gain at or below 0 dB to avoid clipping after the two signals are summed.

Stereo Width (%)

Stereo tracks only. Higher values spread the reverb wider across the left and right channels, creating a more immersive space. Lower values keep the reverb centered and focused.

Wet Only

When enabled, the output contains only the reverb signal with the dry source removed. Useful for building a separate reverb track — duplicate the original, process the copy with Wet Only, then mix the two tracks independently for full control over the wet/dry balance.

Reverb Presets Reference

Preset Room Size Reverberance Best For
Vocal I~40%MediumSpoken word, podcasts, dry lead vocals
Vocal II~50%Medium-longSung lead vocals, backing vocals
Small Room Bright~25%ShortDrums, acoustic guitar, close rooms
Small Room Dark~25%ShortVoiceover, dialogue, warm ambience
Medium Room~50%MediumPianos, acoustic instruments
Large Room~70%Medium-longLive band feel, studio live rooms
Church Hall~80%LongChoirs, strings, organ, ballad vocals
Cathedral~95%Very longAmbient pads, soundscapes, cinematic pieces

Common Use Cases

Tips for Best Results

Frequently Asked Questions

Where is the Reverb effect in Audacity?
Go to Effect → Delay and Reverb → Reverb. In older versions it lives directly under the Effect menu.

What are the best reverb settings for vocals?
Start with the Vocal I preset. For a natural lead vocal, try Room Size 40–50%, Reverberance 50%, Pre-delay 20–40 ms, Wet Gain about -6 dB, and Dry Gain at 0 dB.

What's the difference between reverb and echo?
Echo is a small number of distinct, repeated copies of the original sound with clear gaps between them. Reverb is hundreds of overlapping reflections blended into a smooth tail — what you hear in a real room or hall.

Why does my reverb sound cut off at the end?
The reverb tail extends past the original audio. Add 3–5 seconds of silence after the clip (Generate → Silence) before applying Reverb so the tail has room to decay.

What's the Wet Only option for?
Wet Only outputs just the reverb signal with no dry audio. Duplicate your track, apply Reverb with Wet Only on the copy, and mix the two tracks independently for full control over the wet/dry balance.

Download Audacity Free

Ready to add reverb to your audio? Download Audacity for free on Windows, macOS, or Linux.

Download Audacity 3.7.7

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