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Effects

Effects

Plug-ins that change audio you already have, applied from the Effect menu or a track's effects panel.

Effects take audio that is already in the project and change it — its level, its frequency balance, its pitch and speed, or the space it appears to sit in. They are grouped into submenus by what they do, so that the ten or so effects you are choosing between at any moment are near each other.

Where to find them

The Effect menu, with audio selected. The menu opens with Plugin manager, Add realtime effects and Repeat last effect, then the group submenus: Volume and compression, Fading, Pitch and tempo, EQ and filters, Noise removal and repair, Delay and reverb, Distortion and modulation, Special, Spectral tools and Legacy.

Destructive and realtime

Applying an effect from the Effect menu rewrites the selected audio. The change can be undone, but until it is undone the audio in the project has really been altered.

Three of the effects — Compressor, Limiter and Reverb — can also run live on a track during playback without altering anything, added from the track’s effects panel rather than the menu. See Realtime Effects.

Applying a destructive effect

A destructive effect acts on the selection only, so a partial selection gives a partial change. Most open a dialog with an Apply button; a few, such as Fade In and Invert, have nothing to set and take effect as soon as they are chosen.

Realtime effects work differently: they are added to a track’s effect stack and applied during playback, without a selection and without altering the audio. See Realtime Effects.

Some effects are built into Audacity; the rest are Nyquist scripts that ship alongside it, as are the generators, analyzers and tools in the neighbouring sections.

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